PrototypeSchoolMultiplayer

Shipwrecked Island

Shipwrecked Island cover
CategorySchool
EngineUnity
PlatformPC
RoleUI & Gameplay Programmer
DurationSchool project
Team4 devs
StatusPrototype
Year2022

Overview

A shipwrecked pirate stranded on a mysterious island with a lurking monster. Together with crewmates, gather resources and repair the ship to escape — but one crew member is a hidden saboteur secretly working against the group. A school project in the multiplayer horror/social-deduction space, built with Netcode. Worked on UI and part of the core gameplay mechanics.

Highlights

  • Multiplayer social-deduction gameplay loop
  • Netcode-driven crew/saboteur mechanics
  • UI for shared crew objectives

Key Systems

Netcode Session SyncSaboteur Role LogicResource Gathering

Technologies

C#UnityNetcodeUGUI

Links

Other projects