PrototypeSchoolTower Defense

Medieval Skirmish

Medieval Skirmish cover
CategorySchool
EngineUnity
PlatformPC
RoleDeveloper, Level Designer, Game Designer
DurationFinal-year project
Team5 devs
StatusPrototype
Year2022

Overview

A strategic tower defense game: place towers, cast spells like fireball and freeze, and make tactical retreats by shifting towers to attack while moving. Built as the final-year Bachelor project, following a full development cycle from concept to completion with simulated client feedback rounds. Worked as developer, level designer and game designer on a 5-person team.

Highlights

  • Full dev cycle with simulated client feedback
  • Spell system (fireball, freeze)
  • Tower repositioning while attacking

Key Systems

Wave ManagerSpell/Ability SystemTower Placement & Pathing

Technologies

C#UnityDesign PatternsGit

Links

Other projects